Back of Mirror's Edge Review: Fun. . . Once You Get the Hang of It I had been looking forward to playing Mirror's Edge since the early months of 2008, all the while hoping it was going to live up to the hype I had heard swirling around it. The good news is, this first-person action title is beautiful to look at, it's a great way to break out of a RPG rut (note to self: must stop playing Fable II), and I was able to do things I had never done before in a game. The bad news? It takes quite a while to get the hang of the controls and movements, not to mention the camera angles. Mirror's Edge places you in a suppressed city, run by a totalitarian regime. You're a messenger, running correspondence between the underground resistance, and your sole mission is to deliver your "packages" without getting caught by government surveillance teams. But the coolest part? You use rooftops high above the city floor to make your way from point A to point B. This is where things get interesting. View 5 Photos › Photo 1 Photo 2 Photo 3 Photo 4 Photo 5 To see what I mean, just . As Faith — the game's main character — finding your way around the ceiling of the city is made much easier by looking for objects, platforms, pipes, anything that you can jump from, grab onto, or open, that is shaded in red. Sometimes this has you leaping from one building to another while avoiding barbed-wire, sliding under pipes, and busting open roof doors to evade the police; or to get where you need to go. But nothing is set in stone — there is never only one way to get to your destination. The colors and graphics in Mirror's Edge are like nothing I've ever seen before. It's vibrant, crisp, has great detail, and has impressive lighting effects that emulate real sun reflecting off the glass windows of your city. Plus, the sounds are pretty awesome too. You can hear the traffic bustling below, but the one thing you hear the most is your heavy breathing and footsteps — it's a true immersion into the world. This great detail is what makes the issue with the controls such a bummer! Even with a full tutorial in the beginning, I spent more than a few hours doing some trial and error before I finally got to the point where I could really play the first level — but in the end it was totally worth it. Mirror's Edge is that game that you can keep coming back to, even if it's only to perfect your skills. The story is engaging, and your heart really does pound when you leap off the edge of a skyscraper, or when you're being pursued by cops and can't find your way out of a building. There's a lot to love about this game — it's fresh and I've never played anything like it — but it's definitely not going to be for everyone. Especially those who have a hard time picking up control functions. . . and maybe even those who are afraid of heights. Mirror's Edge is available now for $60 bucks for the Xbox 360 and PS3. Source Comments honey-anemone 8 years the controls can be rather tricky at first, but i found it quite easy to get a hang of. it's really not that hard, you just have to know what to press at the right time. it's all about reaction time. but overall it's a marvelous game. i've been waiting for a game like this for a long time. Janners 8 years +1 for the Faith costume! Seems easy enough to do, and I've got a headstart with the messenger bag I got with my preorder! Using the bumper to jump... took me a little while to get used to that, but my goodness how SATISFYING! Baby-Girl 8 years I attempted to play the demo on my 360 and really like it - after I killed Faith about 60 times. I thought the game was beautifully done. It makes you think in a whole different way. I'll be playing this after Fable 2. kcwebgirl 8 years i'm so dressing as faith for halloween next year! please add her to your geeky costume list for next year! lynnypoo 8 years i tried playing, the controls were tricky like geeksugar said, and not to mention how giddy (and not in a good way) it made me after about half an hour of playing..had to lie down for awhile after that lol kiwitwist 8 years I tried the demo on PS3 and it was too tricky for me, I gave up LOL! otaku 8 years playing this felt more intuitive than i had imagined, but that didn't stop me from wanting to throw the controller a few times. :/ it was beautiful and fun, but frustrating. dexaholic 8 years I watched my boyfriend play the demo on our PS3 and it was breathtaking! Sadly though, I am one who cannot even get a handle on how to play the Simpsons game, so I'm not even going to bother trying this one! But I definitely won't mind watching as my boyfriend plays. It will be a LOT more entertaining than watching him play Lego Indiana Jones (not that it doesn't look like a fun game, but as background noise, it's rather annoying!).